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Post by Vroom Vroom on Sept 8, 2019 6:36:04 GMT -6
Did you ever give Kingdom Come Deliverance a chance? The combat is super duper hard until you level up, like the hardest combat I've ever experienced, and the game does have a couple of issues. But it's fun and has been filling my RPG void. Would recommend on PC so you can mod it though. I haven’t. I’m moving to DC soon, so I wanted to replay Fallout 3, but that game has some issues running on Windows 10, so rather than trying to fix it, I installed “Tale of Two Wastelands” which remakes Fallout 3 inside of New Vegas. Before that, I was playing Enderal, a total conversion mod for Skyrim. I’ve mostly been avoiding Kingdom Come because I’ve been leery of the dev’s politics. I know that sounds bad, but a lot of games are competing for my attention. I also think I remember seeing some reviews saying it was full of mechanics meant to appeal to “hardcore” gamers, that I would just find annoying. Ah, hadn't heard anything about the devs politics. Hopefully the aren't Neo-Nazis or something D: But nah, there is nothing wrong with that. You're spending your time and money and those should go to what you want to play and whom you want to support! I don't know if saying the mechanics were meant to appeal to hardcore gamers is accurate so much as they do the most incompetent job imaginable explaining the games mechanics during all the tutorials. I refer to KCD as "Middle Finger: The Game" because just about everything in it feels like it gives you the middle finger at one point or another, but I've found it manageable and fun once I've gotten used to it. The best example I have of them doing a crappy job with their tutorials is Alchemy - something I started dabbling into yesterday - You've got a lot of things to manage such as: putting in your ingredients in the right order, choosing the right type of base (oil or wine), managing the bellow and keeping an eye on the hourglass to see how much time you've been cooking the ingredients for. Well, as it turns out, the hourglass is useless. It says in the tutorial to cook ingredients for however many "turns" to get a potion, but well, actually, pressing the button a single time for the bellows counts as a whole turn; the hourglass is literally just there for the purpose of conveying realism and it just stands to cause confusion (you can flip it over). Another fun and stupid thing that the tutorial says which isn't true is that you need to do one turn and wait for the water to boil, but the water starts visibly boiling at 2 turns So yeah, I feel like a lot of the hardcore comes down to them having very bad tutorials/explanations for how to do things which makes it hard on the player because the control schemes are unique overall. Although, lockpicking was a bitch at launch, like impossible, and they actually had to patch in a "simplified" version because hardly anyone could do it. I'm looking forward to Outer Worlds, Obsidian's new game, that comes out next month~
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